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Shadow Fall sets the stage well and creates an interesting backdrop, but it never offers more than a superficial look at the world it spends so much time setting up. They team up to find the truth and prevent a war. After an attack on the Vektan population, the war is primed to begin again, but Kellan and a half-Helghast operative named Echo discover there is more to it. You step into the boots of Shadow Marshall Lucas Kellan, a survivor of the first Helghast raid on Vekta (which occurred during the events of the first game), and a protégé of the head of Vektan Security. It makes for an interesting contrast, even though it’s hard to see how a wall would do much to separate two space-faring societies. The domain of the Helghast is polluted and grimy, with citizens living in squalor and struggling to survive. The Vektan community is prosperous, clean, and filled with happy citizens. Think the Berlin Wall, but on a planetary scale. In the years that followed, Helghast refugees were allowed to settle on Vekta, but the two societies, unable to co-exist, were kept apart by a heavily fortified wall. Shadow Fall takes place 30 years after the end of Killzone 3, which saw a definitive end to the war. This is a next gen exclusive, so you’d expect something you’ve never seen before. Shadow Fall resets that story, creating an entry point for new fans, but in the process it also sacrifices some of what made the series so gloriously over the top in the past. Five of those focus on the all-out war between the bitter and mutated Helghast and the Interstellar Alliance (ISA), with most of the conflict unfolding on the neighboring planets of Helghan and Vekta. A decade later the franchise has released six games on a variety of Sony platforms. The Killzone franchise has been an exclusive series on PlayStation devices since the original debuted on the PlayStation 2 back in 2004. That’s where games like Killzone: Shadow Fall come in. That may satiate people for the moment, but with two major consoles being released a week apart, having exclusive content goes a long way. There are several major franchises on the list, but most of them are upgraded versions of multi-platform titles that were already released.
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One of the legitimate knocks against the PlayStation 4 is its underwhelming launch lineup. Beyond the graphics, nothing you haven’t seen before
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